We want the items to fall from a random place on the stage, so we need to get a random integer.
- Delete the line in the interval event that reads ····sprite.turn_left(15)¬\
- Go to and drag out Random Integer. Drop it inside of the interval event.
To put something inside of an event, it should be between the first line of the event and the event handler.
It should be indented four spaces. If there is a green block ···· to the left of your code, your spacing is correct!
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